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Marble World – Bringing together scenes

Today we as a team shared our sketches and scene designs with each other and started to piece them together and make a final draft for what our storyboard will look like.   We have been tasked with creating an animatic for Tuesday so me and Jenny will be taking on the task of drawing for the animatic.  We will then send our work to Rosie who will, edit, sort and create the animatic out of our designs.  Below are examples of some of my storyboard designs for our project.

Today I created a couple of short animations that I designed on Paint then edited and pieced together in MovieMaker.   The first is a clip of one of our main characters, Earl, taking his hat in an act of respect and courtesy.  You can view it below.

I also created a walk sequence for our main character Lorna.  I created the first one in colour and then created a more mechanical looking one to experiment with different filters and transitions.

 

 

Storyboards – Explained

Today, Michael gave us a quick insight into his specialism, storyboards.  He taught us the correct processes and talked us through the various different codes and writing techniques that can be used when designing a storyboard.

BG:- Background
FG:- Foreground
In:- Character enters scene
Out:- Character exits scene
Pan:- Background moves whilst character remains still
Truck:- Equipment used to move the camera up and down through the scene.

The information Michael has given us will go towards helping us to develop our storyboards and scenes over the next week and add a technical side to them.  From the understanding we now have, we can add elements to our scenes such as, the action, dialogue, camera info and the frames per panel.  Each of these are vital n creating an easily read storyboard narrative.

Michael also spoke to us about transitions between scenes.  He told us about cross dissolve which is the process of transiting from one seen to the next.  This can be done in various ways such as a fading into the scene, jumping into the scene, blurring into the scene or spinning into a scene.  This area is essential as it will be the deciding factor for whether or not the viewer can follow the story in an effective and believable way.

Marble World – Storyboard Discussion

Today my group sat down and made a plan for our storyboard presentation for the Marble world.  We had some really cool and funny concepts and have started sketching and noting down ideas.  We decided on a quick project that would allow us to include all the main characters of this world and especially include it around the little girl as our main character.  We assigned different roles to each person so we share the work effectively and then will feedback to each other each day to ensure we are continuing on the same lines as each other.  Rosie will be working on the narrative for our project, whilst me and Jenny work on the visual storyboard frames for our project.  Rosie has written us out bullet points so we have a clear indication as to what content each frame should have.  I for one am glad she was able to do that as I would have been lost without that guidance.  We will develop these frames and work on them up until presentation day on Tuesday.

My team for this week includes: –

Jenny:- https://jennyfinegan.wordpress.com
Rosie:- http://animationrose.weebly.com/

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